July 8, 2007 - 0.45 Released for Windows! |
It's about time I updated this thing.
Changes:
Subtle Graphic enhancements
Added GUI Saving and loading games
Added GUI
Added Removable boundaries
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March 11, 2007 - 0.44 Released for Windows and Linux with source |
It's been a while since the last update, so here's the most recent version.
Changes:
Major performance enhancements
Added Pause button (space bar)
Add custom backgrounds
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Febuary 19, 2007 - 0.42 Released for Windows, BSD and Linux with source |
Well here's a big one, something people have been asking for . . . EXPLOSIONS!!!
I've also been working on mods, making the simulation run more efficiently and fixing up some of the code I didn't like, but unless you're looking at the code, you won't see a difference yet.
Changes:
Added EXPLOSIONS!!!
Added Gunpowder! BOOM!!
Added C4!! BOOM!!
ADDED NAPALM!!! BOOM!!!!
Added Frame Rate Counter
Added Particle Counter
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Febuary 5, 2007 - 0.40 Released with source! |
Well I finally released the source like I've been promising . . . however broke the Linux version, so Linux and BSD binaries aren't included in this one.
I'll be working on getting those up ASAP.
Changes:
Added new type, Generators.
Added three new generators: Spout (makes water,) Well (makes oil), and Cow (makes methane)
The '7' key cycles through generator types
Added new hollow type: Torch
Added new graphics mode which renders things differently.
Sand gets rendered as spheres
Solid objects, hollow shapes and generator get rendered as cubes
Fire is fire ;)
Gases are rendered as particle clouds
Liquids are rendered as different particle clouds (I'm not happy with the way it looks and behaves, this will change later)
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January 30, 2007 - 0.40 Released |
Changes:
Add gases:
Methane; Lighter than air, Flammable
Hydrogen Sulfide; Heavier than air, Flammable
Carbon Dioxide; Heavier than air, puts out fires
Nitrogen Dioxide; Same as air, stable
Added new keyboard hot keys:
F10 - Clears play area
1 : Select Eraser
2 : Cycle Through Solids (Sand, Fire)
3 : Cycle Through Liquids (Water, Oil)
4 : Cycle Through Gases (...)
5 : Cycle Through Hollow Floating types
6 : Cycle Through Solid Floating types
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January 26, 2007 - 0.36 Released |
Changes:
Added Wall tool, like glass but opaque
Added tons of new camera controls
Holding CTRL disconnects the mouse from the pen
Arrow Key, PageUp and PageDown control pen movement
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January 24, 2007 - Websites up |
I put this website together for sand3d.
I"m currently working on making sand3d mod-able, allowing users to easily define custom sand type and beautifying the code to prepare it for release.
Hopefully, I"ll have it all ready and release the source early next week.
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January 23, 2007 - Sand3d 0.35 Released! |
Changes:
+/- change the pen size
liquids act like liquid
eraser (useful for building things out of glass)
text (so you can know what sand you"ve selected)
cursor stack (so you can see where things will fall)
oil take longer to burn out (so you can make rivers of flowing fire)
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Camera Control: |
Right Click | Move Camera |
Mouse Scroll | Zoom |
a | Zoom In |
z | Zoom Out |
F1 | Top View |
F2 | Default View |
F3 | Rotate 90' Left |
F4 | Rotate 90' Right |
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Sand Controls: |
Left Click | Add Sand |
l | Add Sand |
p | Cycle through types of sand |
SHIFT + mouse up and down | Raise and lower pen |
+ | Make the pen bigger |
- | Make the pen smaller |
Holding CTRL | Stops mouse from moving the pen |
Arrow keys | Move pen along the horizontal plane |
PageUp and PageDown | Raise and lower pen |
1 | Select Eraser |
2 | Cycle Through Solids (Sand, Fire) |
3 | Cycle Through Liquids (Water, Oil) |
4 | Cycle Through Gases (...) |
5 | Cycle Through Hollow Floating types |
6 | Cycle Through Solid Floating types |
7 | Cycle Through Solid Generator types |
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Game Controls: |
Space | Pauses the Game |
w | Toggle Boundaries |
h | Toggle Menu |
F10 | Clears the play area |
s | Switch between sand rendered as cubes and sand renders as spheres |
q | Quits |